Power to weight- and a discussion of ROV 'classes'

Anything to do with Propulsion.
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a_shorething
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Power to weight- and a discussion of ROV 'classes'

Post by a_shorething »

Hey everyone,

Sorry if anyone minds this but instead of responding in the 'draw, thrust and components' I wanted to start a new thread with a tangential discussion I started and Rover3D responded to in great detail (thank you!)
So I've quoted his response here (which was basically an answer to my question about power to weight and if there is such a thing as 'too much power'.

ROVER3D wrote:
Is there such a thing as too much power?
This is an interesting question... maybe advanced

First, you're right. "that means it can deliver 4000mA of power for an hour"
i've "calculated" the power management of ROVER3D for a normal use of 4 hours (nightdive).
So i've checked the systems in use (don't estimate, MESS!).

Four sections of power:
  • System = Controlunit, fibertransmitter, all sensors on, "connected" - 0,7Ah
    Actors = (all)Cameras, all ESC powered on(!), all possible consumers except motors and lights, - 1,6Ah
    Lights = All lights powered 90% - 4,3Ah
    Thrust = 20% forward(4,8Ah), 20% up(3,9Ah) - 7,7Ah
=14,3Ah x 4h = 57,2A
So i use 10x 4S Lipoly 5400mA (25A) = 54A Pack

I select forward and up/down(vertical) because forward is calculated all the time and up/down (two big thruster) are used normally in change with turn or roll/nick. up/down are the maximium of my thruster-pairs execept forward so i used this value.
Lights are 6,9Ah at 100%(!) Dimm your LEDs a little bit and you will have enough light for less power.

The question of thrust...
First of all, thanks for the detailed post.
Second of all HOLY CRAP. I didn't realize some of these 'hobby' ROVs weighed that much or packed that much power.
Many of the designs I see on here are much smaller (or appear to be) and there is no real idea of scale, especially since much of the video is looking out.
54Amps. That seems like a crazy amount of power to me, but you clearly need it for your setup.
With ROVER3D i normally use only 10% forward-thrust. It is not easy to control because of the acceleration. I choose this really powerful solution (in oil) with 95mm 4-Blade Propeller to get the thrust (i haven't checked it) for my biggest Problem at ROVERII. The Cable! 50m network cable curls up to 20m in water. Else it get stiff. Think about your cable-solution and what you plan to use.
This is extremely helpful and something I bet most people have to learn first hand (over and over again). I had never heard this before so specifically spelled out. I know the tether is an issue and everyone has a solution or proposed solution but this one line with specifics about the cable and how it handles in cold water is very helpful. Thank you!
But if you ask me i would say its not the question of thrust, but for direction.
For vertical movement i use the big 16cm thruster. These pump alot of water only by turning a flat, diagonally sharpened alu-strip. i've tested the same stripes slightly bent but it was to much thrust on lowest speed-level. To much for minimum vertical movement.
So if it is the question of thrust, its on the minimum-speed level.

The sweet spot - the aquadynamic. In water its just displacement. Because it almost does not matter if it weighs 10 or 30kg. With a poor displacement or wrong thruster solution thrust is only current lost in the water.
Again, thanks for the benefit of your experience. You said it almost does not matter what it weighs, but it really does still matter because it's still the power to weight (overcoming drag and inertia) that wins the day, right? You make it much easier for your thrusters to do what they need to do with a hydrodynamic design but it still has to overcome whatever resistance is offered by the water as well as inertia which is directly affected by the weight of the unit. Small thrusters (relatively speaking) are not going to get it done.
I've cut out something for you - full video is still in work, but it shows diving with 20% forward and 30% vertical thrust.


side note: ROVER3D weight 34,8kg.

Is there a performance hit to having thrusters that go zero to max in too short a time?
Of course. "full" power in short time to slow down in front of an object...
This assumes you're going fast enough to need to stop from a good pace, which assumes 1. That your ROV is cruising at a good clip and 2.) That it's smooth enough to 'coast' if you take your foot off the gas.

If you're just lumbering along in a box with fans mounted to it (slowly) and you stop applying power it's not going to require much reverse thrust to stop (again, guessing since I'm still six months or more away from putting anything in the water). :)

Thanks again and I hope you (and everyone else) don't mind me asking further questions. I'm trying to establish the parameters and possibly an ideal 'power to weight' ratio or range that will make sense for people going forward (if there is one).

Maybe there could be 'classes' of ROV like there are for most other vehicles.

I think the two main factors would we weight and drag coefficient.

Design classes
Since I doubt anyone would consider finding out what the 'real' drag coefficient would be I propose putting any ROV that attempts to deal with hydrodynamics (as opposed to designs that clearly are built as camera/tool platforms like most of us are building) be put into a category named for that design goal. Maybe the divisions would be just 'low drag' and 'high drag'. I'm sure there could be lots of discussion about it but clearly yours is 'low drag' while most of us would be 'high drag' with our boxes, lights, cameras and handles and stuff sticking out all over.


Weight classes
This could be in two or three sizes I guess with most homebuilts falling into the lowest two.
Light would be under 10 lbs/22kg
Medium would be 10-50 lbs/22-110kg
Heavy would be anything over 50 lbs or 110 kg.

So within these ranges I'd really like to come up with a set of guidelines that people could go with as a general rule. Obviously some people will want MORE POWER, but in order to have one that minimally functions it might be good to know what's working for other people.

Also, what is the average dive time? For cars the 'range' that has traditionally been used for sizing gas tanks is 300 miles. Small cars can do this with a 12 gallon tank, large vans may need a 20+ gallon tank. I think 4 hours of charge is probably a good number, but what does everyone think? If we pick a number for this, we can work our way back to the ideal amount of battery power for a certain 'class' of ROV based on power to weight as well.

From what you said, I think your ROV is overpowered (which is COOL) and I think that's only true until you get to test out your design at the limits of your tether since that's the reason for the added power. If you're working at 10% most of the time (and that holds true once you go deep) then clearly you could get by with less. If you never need to go past 50% then you've got more than twice the power you need and in my opinion could dial it back (if you were to design another version or someone else wanted to do something similar).

In addition, if you're only using the lowest 10% of your power your throttle resolution is probably not what is ideal (at least in my opinion. I would think an ideal setup would be one where you spend most of your time in the 75% throttle range (again, guessing) so that you could have the range from 0-75% most of the time and a little more when you need it. You could implement something a few of us have discussed about using 'gears' in the software so that you can use the joystick or HID input and limit it to 0-30% in 'first gear' and then shift up if you need to, but that's complicated and very specific to your implementation.

I don't think I saw any test numbers in the other thread about thrust numbers for your ROV but from the video clip you included (thank you!) it really looks like whatever the minimum requirement is for your 'class' of ROV (low drag, medium weight class) you are WAY over it (maybe there needs to be power-to-weight classes as well, in which case you'd be in the 'high performance' class).

In conclusion (finally!):
I think it would be really cool if we could set up some basic classes for discussion (and please let me know if this already exists, which would be typical of many of my other 'original' ideas, thanks :)). This would help us benchmark things like thruster setups and the kinds of things that affect design decisions so people can make educated decisions about what will be required.

Sorry for the ramblings. I just think better when I'm typing and I like to discuss these things, especially with experienced builders/pilots who have been there and done that and made some mistakes along the way.
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KR2_Diving
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Re: Power to weight- and a discussion of ROV 'classes'

Post by KR2_Diving »

as a short response, and a chance to get my 2 cents in...

I agree... and like the idea of the Class Structure you have laid out.

As for dive profiles, I think depth is just as important as time. The deeper you go, and the longer you are at said depth, increases the complexity required (and skill of the build) to make a successful ROV.

Perhaps someone that works in the ROV industry could shine some light on this topic, but I would like to propose some guidelines based on those used by SCUBA DIVERS.
Existing proposals:
I. Design Class
i. Low Drag - designed to by hydrodynamic and "fly" through the water with minimal resistance.
ii. High Drag - Boxy Design, more about function then form.
II. Weight Class
i. Light - under 10lbs / 5kg
ii. Medium - 10-50lbs / 5 to 22kg
iii. Heavy - over 50lbs / 22kg

Additional class proposals:

III. Dive Profile Class
i. Sport - Short runs under 15 min and no deeper than 32ft / 10m
ii. Advanced - Medium runs 15 to 60 min and no deeper than 130ft / 40m
iii. Deep - Medium runs 15 to 60 min and no deeper than 300ft / 100m
iv. Technical - Long runs over 60 minutes and capable of depths deeper than 300ft / 100m

IV. Function Class
i. Observational - Cameras or other passive devices installed on ROV.
ii. Work - manipulators, sonar, or other active tools installed on the ROV.
With this class structure, one might introduce their ROV in a manner similar to below:
I am building a High Drag, Medium, Advanced, Observational Remotely Operated Vehicle, or H.M.A.O. R.O.V.... because every engineer loves acronyms!
I think anything "greater" than a Heavy Technical in the above guidelines is really verging on professional grade, and leaving the hobby class behind! As I recall, there is already a "Class Structure" in place for professional grade ROV's...
Underwater Robotics - by: Moore, Bohm, and Jensen wrote: Size Classes of Commercial ROVS
Heavy Work Class Vehicles and Ultra Heavy Duty (not electric)
This class handles the biggest equipment and requires dedicated support vessels for deep water operations.
-Primarily Oil and gas operations
-200 to 300 HP, over 4500kg and roughly the size of a minivan
-work depths capable of 3000m or deeper

Work Class ROVs
This class of ROV generally refers to electro-hydraulic vehicles with the following characteristics:
-Drilling support, construction operations, pipeline or cable inspections, and a variety of other tasks.
-100 to 200 HP, 1000 to 3600kg
-most carry payloads

High-Capability Electric ROVs
Newest development in ROV technology and are all electric in design, including propulsion systems. Their light weight and relatively low cost compared to other working class ROVs makes them easier and cheaper to deploy.
-Quietness of electric motors gives these ROVs a significant advantage for military and science missions.
-typically 20 to 100 HP, 1000 to 2000kg
-depths up to 900m
-100 to 200kg payload capabilities
-single manipulator is common

Small (Electric) ROVs
By far the most common class of ROV. Include many of the ROVs found on this site.
-Primarily used for inspection and observation tasks.
-Less than 10HP (although this range can vary)
-Most are considered "low cost" (hence LCROVs), with price tags under $100,000.
-typically, they are all electric; most operate in water depths less than 300m.
-Few have a manipulator unless it is a very basic gripper type.
thoughts?
Last edited by KR2_Diving on Dec 17th, 2014, 11:33 pm, edited 1 time in total.
a_shorething
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Re: Power to weight- and a discussion of ROV 'classes'

Post by a_shorething »

I like all of your ideas! The description in the quote at the end seems to consider things from a professional rather than hobbyist view though.

Putting the power into hp and just saying that anything under 10hp is all the same thing kind of makes it very general and probably doesn't offer enough specificity in the hobby realm.

In our draw, thrust, and components discussion thread, few thrusters produce more than about 2kg of force, while 1 horsepower is apparently 745.70 kilograms force meter/second (kgf m/s).
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KR2_Diving
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Joined: Aug 30th, 2012, 11:43 am
Location: Currently: NW Suburbs of Chicago. Originally: NE Wisconsin

Re: Power to weight- and a discussion of ROV 'classes'

Post by KR2_Diving »

a_shorething wrote:The description in the quote at the end seems to consider things from a professional rather than hobbyist view though.
True... but the page was describing 'Commercial" ROVs... I think it is up to us to come up with a Class structure for "hobby" ROVs!
a_shorething
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Joined: Sep 10th, 2013, 5:26 pm
Location: New Jersey Shore

Re: Power to weight- and a discussion of ROV 'classes'

Post by a_shorething »

I'm thinking for our hobby classes we need to divide up that lower range or at least come up with something smaller than HP to describe the power with.
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